Lead Game Engineer, Combat Warriors | Remotive
Job Description
Responsibilities:
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Everything engineering-related in and outside of the game
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“Outside of the game” primarily refers to backend web development (backend web API for the game, external databases, etc.)
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Code reviews
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General programming
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Interviews and hires in your discipline
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Serving as a final decision-maker in your discipline
Should Have Expertise With:
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Roblox React
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Roblox Redux (game uses a slightly modified version)
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Git and Github
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Rojo (and its related tooling)
Should be Familiar With:
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NodeJS and Express
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SQL (and ClickHouse)
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MongoDB
Should-have Qualities:
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Performance conscious
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Able to meticulously write and review code
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Able to handle and improve the game’s legacy codebase (minimal to no documentation, minimal to no type-checking, sometimes confusing architecture, sometimes inconsistent conventions, etc.)
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Able to receive and filter out community feedback related to your discipline
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Heavily performance and metric-based bonuses (uncapped and given quarterly)
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Accruable PTO + Holidays & Milestones + Unlimited paid sick leave
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(Since we are in the stage of hiring our first employees, these benefits may take a while to be administered after hiring)
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Health insurance
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Dental insurance
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Vision insurance
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401(K)
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FSA
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Short-term disability insurance
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Long-term disability insurance
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Life insurance